Title: Forever Geek Interview with JD and a Contest! Post by: ABoretz on January 06, 2010, 06:06:54 pm http://www.forevergeek.com/2010/01/an_interview_with_the_guys_behind_machinarium/ (http://www.forevergeek.com/2010/01/an_interview_with_the_guys_behind_machinarium/)
CONTEST MECHANICS Answer the following question in the comments section of the Forever Geek interview URL: "At one point in your life, did you feel like you were in a point and click game? Why?" Winners [of three platform independent licenses for Machinarium, including the game's soundtrack] will be chosen by the FG staff. You can enter as many times as you want, so as long as you don't give duplicate answers. This contest will run from today, January 6 2010 till midnight of January 10 2010 PST. Title: Re: Forever Geek Interview with JD and a Contest! Post by: Yohmi on January 07, 2010, 04:08:53 pm Great interview, Amanita Design's team made a tremendous passionate job, and this passion is felt troughout the game. Analog versus digital confrontation in the whole graphic and sound design is such a brilliant idea :)
As for the Contest Mechanics, I sometimes feel like I'm in an adventure game. And most of the time, it happens when I pixel-hunt my flat for my keychain. ;D But I won't post that on FG's comments, as I already bought the game :P |