Title: bug: redraw problem Post by: yegor on October 03, 2009, 06:31:44 pm Hi,
on my computer (ATI Radeon 4600, most recent drivers) Machinarium kind of forgets to redraw the screen, if I hit Ctrl-Tab twice, I get the refreshed picture but it freezes again until the next Ctrl-Tab. The sound and mouse behave correctly though. First time this happened right on the first screen, where I had to assemble the robot, on second attempt (and after driver upgrade) it happened on the next screen, next time - on the first screen again. Title: Re: bug: redraw problem Post by: popsUlfr on October 03, 2009, 09:33:56 pm Does this also happen in windowed mode?
Title: Re: bug: redraw problem Post by: Pradziad on October 24, 2009, 03:10:28 pm Hello!
I had similar issue with freeze animations (redrawn problem) on ATI graphic card. To solve the problem with freezing screen, you just need to 'switch on' vertical sync (refresh) in your catalyst control center and enjoy the game play. Regards Title: Re: bug: redraw problem Post by: popsUlfr on October 24, 2009, 03:19:33 pm Hello! I had similar issue with freeze animations (redrawn problem) on ATI graphic card. To solve the problem with freezing screen, you just need to 'switch on' vertical sync (refresh) in your catalyst control center and enjoy the game play. Regards Interesting. I'm using RivaTuner (http://www.guru3d.com/category/rivatuner/) and it comes with a tool called "D3DOverrider". It detects 3d acceleration and applies Vertical Synchronisation. You can adjust other things aswell. This trick will only work if "Hardware Acceleration" is on, in my opinion. |