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December 12, 2024, 05:30:14 pm
Amanita Design forum
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Bug Report - Clock Tower Crank
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Topic: Bug Report - Clock Tower Crank (Read 14516 times)
Paroxysm
little rusty robot
Posts:
1
Bug Report - Clock Tower Crank
«
on:
October 18, 2009, 02:23:57 pm »
I found this during my play through:
- Set the time on the clock tower so that the top window opens
- Use the loudspeaker on the crank during the proceeding animation
- The robot will pull a second crank out and play through the animation of inserting it in the hole
- The loudspeaker will be gone from your inventory
Kudos. Great game. I'll be preordering your next project too.
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Peekoo
little robot
Posts:
2
Re: Bug Report - Clock Tower Crank
«
Reply #1 on:
October 19, 2009, 09:32:08 pm »
Another one here is if you've already collected the cat. I clicked the cat on the hand crank at the tower. He pulls out another crank and inserts it into the hole. The cat is then gone from my inventory.
I didn't go back to check if a new cat had appeared above and redoing the sequence was possible though.
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sflinkin
little rusty robot
Posts:
1
Re: Bug Report - Clock Tower Crank
«
Reply #2 on:
October 20, 2009, 02:55:18 pm »
I experienced the same.
Actually, it will happen with any object you put: speaker, plant, can,... all gone as the crank into the hole again and again.
cheers,
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iakchos
citizen robot
Posts:
18
Re: Bug Report - Clock Tower Crank
«
Reply #3 on:
October 20, 2009, 04:16:41 pm »
I found this bug:
in the screen with the pink umbrella lady, the trash can, when magnetized and moved in the air, has reset after a few movements (it is away and the 2 of them are there)
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