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Author Topic: Forever Geek Interview with JD and a Contest!  (Read 8236 times)
ABoretz
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« on: January 06, 2010, 06:06:54 pm »

http://www.forevergeek.com/2010/01/an_interview_with_the_guys_behind_machinarium/

CONTEST MECHANICS

Answer the following question in the comments section of the Forever Geek interview URL: "At one point in your life, did you feel like you were in a point and click game? Why?"

Winners [of three platform independent licenses for Machinarium, including the game's soundtrack] will be chosen by the FG staff.  You can enter as many times as you want, so as long as you don't give duplicate answers. This contest will run from today, January 6 2010 till midnight of January 10 2010 PST.

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Yohmi
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« Reply #1 on: January 07, 2010, 04:08:53 pm »

Great interview, Amanita Design's team made a tremendous passionate job, and this passion is felt troughout the game. Analog versus digital confrontation in the whole graphic and sound design is such a brilliant idea Smiley

As for the Contest Mechanics, I sometimes feel like I'm in an adventure game. And most of the time, it happens when I pixel-hunt my flat for my keychain. Grin

But I won't post that on FG's comments, as I already bought the game Tongue
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