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November 24, 2024, 06:08:28 pm
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Aztaka: Quest for profitability
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Topic: Aztaka: Quest for profitability (Read 11056 times)
ABoretz
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Aztaka: Quest for profitability
«
on:
January 08, 2011, 09:21:27 am »
From the Amanita Design blog comes this news about another indie developer:
http://machinarium.net/blog/2011/01/07/aztaka-developers-edition/
“
Four years ago Citérémis rented a small office above two bars. The idea was simple: craft a 2D side-scrolling game for the people who loved the old-school genre. The budget: $235,000, borrowed from friends and family who trusted us.
Since its release in May 2009, Aztaka has received positive reviews by many websites, and has achieved total revenue of about $35,000. To bridge the gap: Aztaka Developer's Edition, that will only be available January 7th 9:00 until 11:59 PM on January 31st.
The quest for profitability begins today with two main objectives:
1- to generate enough sales from this edition to let us keep doing what we love and to reimburse our friends and family.
2 -to bring together indie developers.
”
link:
http://www.citeremis.com/
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Re: Aztaka: Quest for profitability
«
Reply #1 on:
January 09, 2011, 10:47:58 am »
I think I am really gonna buy that game. It looks cool
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